Games Research Network

Researching analogue and digital games

Tag: games design

How to Fail Your Research Degree

Daisy Abbot, Research Developer in the School of Simulation and Visualisation at the Glasgow School of Art tells us about a game that she has been developing which teaches research skills, and which is also fun to play.

In 2014 I took over a course teaching postgraduate research skills from a departing colleague. As my students and I worked our way through 12 weeks of Powerpoints, I experienced for myself the acknowledged difficulty of teaching research skills in a way that is both meaningful and motivating to students [1]. This issue is exacerbated by students’ transition to a postgraduate context [2], making courses on research skills all the more important to get right. Immediately after this first semester, I began developing an educational game as a teaching tool to complement my course. The game would likely only be played once during the course and therefore had to be high-impact and memorable; it had to be obviously relevant to students; and (unlike a 2 hour lecture on literature reviews) it had to be fun! read more

Deconstructing the Monolith: The subjective Experience of avatar use in gamers

A group of Researchers from the MMU Department of Psychology are recruiting participants for an interview study looking at the way gamers interact with video game avatars that resemble themselves.

Digital self-representations entered the mainstream with the release of the Wii in 2006. Consumers were able to quickly create quirky avatars that resembled them and then use these as in game characters. The success of this feature prompted many other developers to include digital self-representations in their products. read more

Help with Games Development

Are you an academic that is developing a game for your research, or a teacher that is working on a new classroom resource? Then perhaps the Games Research Network can help.

As a group of academics who research games and gaming, we can help you to playtest and develop your games for research or teaching purposes. We are also keen gamers with several decades of gaming experience and have worked with other researchers and teachers in helping them to develop their games. read more

Job opportunity RMIT University Melbourne

RMIT University Melbourne are advertising for a Senior Lecturer in Games design. This is from their advert in the THES:

The role

As Senior Lecturer, you will be experienced in the provision of innovative and effective leadership in a tertiary education setting and will demonstrate the ability to work collaboratively and develop innovative Games curriculum and educational programs. You will play a leadership role in the development of a learning and teaching culture of practice and high quality research within the School. The appointee will be expected to take on the leadership role of Program Manager for a fixed period. read more