It’s All A Game: The History of Board Games from Monopoly to Settlers of Catan
Tristan Donovan
New York: Thomas Dunne Books, 2017
ISBN: 9781250082725
Review by Paul Wake


Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy
Yasmin B. Kafai and Quinn Burke
Cambridge, MA: MIT Press, 2016
ISBN: 9780262035378
Review by Sam Illingworth


Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice
Adam Chapman
London: Routledge, 2016.
ISBN: 9781138841628
Review by Gervase Phillips


Hacking the Curriculum: Creative Computing and the Power of Play
Ian Livingstone and Shahneila Saeed
Melton: John Catt Publications, 2017
Review by John Lean


 

Understanding Counterplay in Video Games
Alan F. Meades
London: Routledge, 2015
ISBN: 9781138804920
Review by Tom Brock


Die verspielte Gesellschaft: Gamification oder Leben im Zeitalter des Computerspiels
Nora S. Stampfl
Hanover: Heise, 2012
ISBN: 978-3936931778
Review by Chris Jones


Zones of Control: Perspectives on Wargaming
Edited by Pat Harrigan and Matthew G. Kirschenbaum
Cambridge, MA: MIT Press, 2016
ISBN: 9780262033992
Review by Paul Wake


Massenphänomen Computerspiele: Soziale, kulturelle und wirtschaftliche Aspekte
Jeffrey Wimmer
UVK, 2013
ISBN: 978-3867640886
Review by Chris Jones


Members of the Games Research Network are in the process of reviewing a number of recent and forthcoming books. Titles under review include:


Values at Play in Digital Games
Mary Flanagan and Helen Nissenbaum
Cambridge, MA: MIT Press, 2014
ISBN: 9780262529976
Review by Tom Brock


Playful Mapping in the Digital Age
Playful Mapping Collective (Clancy Wilmott, Chris Perkins, Sybille Lammes, Sam
Hind, Alex Gekker, Emma Fraser, Daniel Evans)
Amsterdam: Institute of Network Cultures, 2016
ISBN: 978949230213-7
Review by David Cooper


Gewalt im Computerspiel: Facetten eines Vergnügens
Christoph Bareither
Bielefeld: transcript, 2016
ISBN: 978-3837635591
Review by Chris Jones


Hamlet on the Holodeck: The Future of Narrative in Cyberspace, Updated Edition
Janet H. Murray
Cambridge, MA: MIT Press, 2017
ISBN: 9780262533485
Review by Paul Wake


 

Generation Decks: The Unofficial History of Gaming Phenomenon Magic the Gathering
Titus Chalk
Solaris, 2017
Review by Sam Illingworth


Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
David Kushner and Koren Shadmi
Nation Books, 2017
Review by Chloe Germaine Buckley


 

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