A Composer’s Guide to Game Music
Winifred Phillips
Cambridge, MA: MIT Press, 2017
ISBN: 978026253449
Review by Ben Challis


Connected Gaming: What Making Video Games Can Teach Us about Learning and Literacy
Yasmin B. Kafai and Quinn Burke
Cambridge, MA: MIT Press, 2016
ISBN: 9780262035378
Review by Sam Illingworth

Die verspielte Gesellschaft: Gamification oder Leben im Zeitalter des Computerspiels
Nora S. Stampfl
Hanover: Heise, 2012
ISBN: 978-3936931778
Review by Chris Jones

Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice
Adam Chapman
London: Routledge, 2016.
ISBN: 9781138841628
Review by Gervase Phillips

Gary Gygax and the Creation of D&D: Rise of the Dungeon Master
Written by David Kushner and illustrated by Koren Shadmi
New York: Nation Books, 2017
ISBN: 9781568585598
Review by Chloé Germaine Buckley

Hacking the Curriculum: Creative Computing and the Power of Play
Ian Livingstone and Shahneila Saeed
Melton: John Catt Publications, 2017
Review by John Lean

Hamlet on the Holodeck: The Future of Narrative in Cyberspace, Updated Edition
Janet H. Murray
Cambridge, MA: MIT Press, 2017
ISBN: 9780262533485
Review by Paul Wake

It’s All A Game: The History of Board Games from Monopoly to Settlers of Catan
Tristan Donovan
New York: Thomas Dunne Books, 2017
ISBN: 9781250082725
Review by Paul Wake

Massenphänomen Computerspiele: Soziale, kulturelle und wirtschaftliche Aspekte
Jeffrey Wimmer
UVK, 2013
ISBN: 978-3867640886
Review by Chris Jones

Role-Playing Game Studies: Transmedia Foundations
Edited by Sebastian Deterding and José Zagal
Routledge, 2018
ISBN: 9780815369202
Review by Sam Illingworth

Tabletop Gaming Manual
Matt Thrower
Haynes Manuals, 2018
ISBN: 1785211498
Review by Sam Illingworth

Understanding Counterplay in Video Games
Alan F. Meades
London: Routledge, 2015
ISBN: 9781138804920
Review by Tom Brock

Zones of Control: Perspectives on Wargaming
Edited by Pat Harrigan and Matthew G. Kirschenbaum
Cambridge, MA: MIT Press, 2016
ISBN: 9780262033992
Review by Paul Wake


Members of the Games Research Network are in the process of reviewing a number of recent and forthcoming books.

Titles under review include:

Playful Mapping in the Digital Age
Playful Mapping Collective (Clancy Wilmott, Chris Perkins, Sybille Lammes, Sam
Hind, Alex Gekker, Emma Fraser, Daniel Evans)
Amsterdam: Institute of Network Cultures, 2016
ISBN: 978949230213-7
Review by David Cooper

Values at Play in Digital Games
Mary Flanagan and Helen Nissenbaum
Cambridge, MA: MIT Press, 2014
ISBN: 9780262529976
Review by Tom Brock

If you are a publisher and would like to see your books reviewed here, then please get in contact with us via games.research.network@gmail.com