Games Research Network

Researching analogue and digital games

Category: Uncategorised (page 2 of 4)

‘Eat Who I Eat’: Assassin’s Creed Discovery Tour

Assassin's Creed Origins

I am a (not uncritical) fan of historical murder-simulation franchise Assassin’s Creed, and I’ve played pretty much every major entry in the series since it began, often gritting my teeth at the bad plot and violence to explore the worlds of Renaissance Italy, Victorian London and Revolutionary Paris. I’m also an educationalist and former history teacher, so when Assassin’s Creed Discovery Tour: Ancient Egypt was announced I was intrigued by the concept of learning history through playing what is usually a blockbuster game. The first thing that came into my head was this joke from the classic Simpsons episode ‘Marge vs The Monorail’, when Springfield Elementary School’s budget looks to be getting a huge boost: read more

CFP: Gaming the Gothic

When I was a little kid, I was obsessed with the spooky elements in digital gaming. My favourite Super Mario levels where the Ghost House stages, Zombies Ate My Neighbors was like looking into a more honest mirror, and once Resident Evil came out I was never the same. Now that I’m an adult, I am working on a PhD in Spooky Gaming. (Technically the Ludology of the Gothic, but who’s counting?) Which is why I was beyond happy when Gaming the Gothic reached out to me to be on their organizing committee. read more

Event: Dr Mark Johnson – The Importance of Gambling to Game Studies

Wednesday, 14 Feb 2018
, 14:30-16:00.

Geoffrey Manton Building, GM307.

This talk will explore a number of potential intersections between game studies and gambling studies, focusing on how both disciplines can yield a wide range of insight into the domains studied by the other, yet have remained almost entirely separate up to the present day. Game studies has been almost universally uninterested in exploring games in which gambling takes place – casino games, card games, many online games – due concerns over the ethical weight the word “gambling” carries, a dominant focus on video games and to a lesser extent board games, and the central roles of scholars from humanities and social science rather than psychology and other positivistic disciplines which dominate gambling studies. Gambling studies, meanwhile, emphasises questions of problem and responsible gambling which leave little room for critical studies, has only just begun to address the importance of understanding video games to contemporary gambling practice, and can often view any form of gameplay as the first step towards pathology, deviance, and negative life outcomes. read more

It’s all fun and games until someone learns something

In a guest post for Errant Science, Sam Illingworth talks about how science can be effectively communicated using tabletop games:

I think that it is actually the games that use science which offer the greatest potential for developing meaningful engagement. As well as being (for the large part) extremely well-designed games, they also offer the opportunity for further discussion and debate. Questions such as ‘how effective have previous efforts been at virus containment?’ or ‘should we be investing time and money on creating a liveable planet on Mars, or instead focus on trying to make the one that we live on now more habitable?’ are interesting and important questions that have arisen when playing these games with both scientists and non-scientists. read more

Book Review – A Composer’s Guide to Game Music

A Composer’s Guide to Game Music
Winifred Phillips
Cambridge, MA:
MIT Press, 2017
ISBN: 978026253449

There is no doubting the strength of Winfred’s Phillips’ credentials as a game composer, she is the creative mind behind the musical scores to a string of major titles that include Assassin’s Creed III, God of War, Total War Battles: Kingdom and Little Big Planet 2. If you are already familiar with these scores it will come as little surprise that a quite orchestral approach to composition forms the major backdrop for discussion within this exploration of music for computer games. read more

Older posts Newer posts