Games Research Network

Researching analogue and digital games

Category: Uncategorised (page 1 of 4)

MIGRATIONS LARP AND THE VALUE OF PLAY

After our run at The Smoke in January, earlier this summer Dr Chloe Buckley and myself ran a small LARP workshop as part of the Manchester Gothic Festival, during the International Gothic Association Conference. This game was open to the public and offered participants the opportunity to experience a gothic-style narrative from the inside, as characters. Inspired by the world of HP Lovecraft’s novels and its surrounding mythos, Migrations aimed to introduce participants to the feeling of being trapped and suddenly ignorant of the basic rules of the world – a common enough experience for characters in Gothic novels. read more

CFP: ‘Analog Games and Translation’ (Analog Game Studies)

Special Issue of Analog Game Studies: ‘Analog Games and Translation’

Guest Editor: Jonathan Evans, University of Portsmouth, UK

Call for Papers

This special issue will analyse translation in and of modern analog games, including board games, card games, tabletop role-playing games (RPGs) and live action role-playing games (LARPs). Recent decades have seen the expansion of the hobby of gaming around the world and gaming is now more multinational and multilingual than ever. read more

Fully Funded AHRC PhD Scholarship: Artificial Intelligence in Analogue and Digital Games

We are pleased to announce that we have secured funding from the AHRC’s North West Consortium Doctoral Training Partnership for a PhD Scholarship on Artificial Intelligence in Analogue and Digital Games to commence in September 2018 at Manchester Metropolitan University.

You can apply for the PhD Scholarship here. read more

Unhappy Families: using tabletop games as a technology to understand play in education

Research in Learning Technology has just published an open-access paper by Sam Illingworth, Paul Wake and me on the use of tabletop games as a learning technology. You can find it here.

In our article, we use Keith Baker’s Gloom to explore the nature of games and play in education, comparing the physical, collaborative and adaptable aspects of tabletop games to their digital counterparts, and arguing that tabletop games should be considered as a complementary technology to digital games. read more

4th Games Degrees End of Year Showcase

Saturday 21st April, 11:00 – 15:00. John Dalton C0.17, C0.13a and C0.13b

Following another fantastic Games Degrees showcase last year, the School of Computing, Mathematics and Digital Technology will again be hosting an End of Year Showcase for our Games Degrees!  We would love for you to come along and to bring your friends and family – the event is open to all! read more

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