Daisy Abbot, Research Developer in the School of Simulation and Visualisation at the Glasgow School of Art tells us about a game that she has been developing which teaches research skills, and which is also fun to play.
In 2014 I took over a course teaching postgraduate research skills from a departing colleague. As my students and I worked our way through 12 weeks of Powerpoints, I experienced for myself the acknowledged difficulty of teaching research skills in a way that is both meaningful and motivating to students . This issue is exacerbated by students’ transition to a postgraduate context , making courses on research skills all the more important to get right. Immediately after this first semester, I began developing an educational game as a teaching tool to complement my course. The game would likely only be played once during the course and therefore had to be high-impact and memorable; it had to be obviously relevant to students; and (unlike a 2 hour lecture on literature reviews) it had to be fun!