Games Research Network

Researching analogue and digital games

Category: Interview

Are Video Games a Waste of Time?

One of the members of the Games Research Network, Tom Brock, was recently interviewed by the BBC World Service for their flagship investigative program ‘The Inquiry.’ You can check it out here:

http://www.bbc.co.uk/programmes/w3csv1bv

Tom appears at about 17:30 in, where he extols the wonders of Dark Souls, compares video gamers to piano players, discusses the useful skills that are developed by gamers, and reveals the joys of “punishing himself with puzzles.” read more

Hall or Nothing

Over the past few weeks, Tristan Hall has joined us at our evening meetings to show us his two new games, Gloom of Kilforth, a fantasy card game that successfully Kickstarted in 2015 and which arrives in the UK this month, and his next game 1066, Tears to Many Mothers.

Can you introduce yourself?

My name’s Tristan Hall (ninjadorg on boardgamegeek) and, well, I designed those two games that you mentioned! I also run a board gaming podcast called Board Chitless. read more

Play Beyond the Computer

Mark R. Johnson on Bloomsbury’s new game studies series.

Following my recent post about Bloomsbury’s forthcoming series ‘Play Beyond the Computer,’ I contacted the series editor Mark R. Johnson to ask if he could tell us more about his plans for the series.  Here’s what he had to say about the rationale for the series, its impressive editorial board, and the first volumes that they’ve got lined up. read more

How to REALLY Win at Gloom: an Interview with Keith Baker

In a recent session, members of the Games Research Network met up to play Gloom, a card game designed and created by Keith Baker and distributed by Atlas Games. Following the game, we put some questions to Keith, which he very kindly agreed to answer, and which we share here for your reading pleasure. read more