Games Research Network

Researching analogue and digital games

MIGRATIONS LARP AND THE VALUE OF PLAY

After our run at The Smoke in January, earlier this summer Dr Chloe Buckley and myself ran a small LARP workshop as part of the Manchester Gothic Festival, during the International Gothic Association Conference. This game was open to the public and offered participants the opportunity to experience a gothic-style narrative from the inside, as characters. Inspired by the world of HP Lovecraft’s novels and its surrounding mythos, Migrations aimed to introduce participants to the feeling of being trapped and suddenly ignorant of the basic rules of the world – a common enough experience for characters in Gothic novels. read more

CFP: ‘Analog Games and Translation’ (Analog Game Studies)

Special Issue of Analog Game Studies: ‘Analog Games and Translation’

Guest Editor: Jonathan Evans, University of Portsmouth, UK

Call for Papers

This special issue will analyse translation in and of modern analog games, including board games, card games, tabletop role-playing games (RPGs) and live action role-playing games (LARPs). Recent decades have seen the expansion of the hobby of gaming around the world and gaming is now more multinational and multilingual than ever. read more

Book Review: A Play of Bodies: How We Perceive Videogames

A Play of Bodies: How We Perceive Videogames

By Brendan Keogh

MIT Press, 2018. ISBN 9780262037631

The cult comedy videogames site Old Man Murray developed an innovative and completely objective ‘time to crate’ review system, whereby games would be assessed on the amount of time elapsed between the start of the game and the first crate that the player sees. Often (in the late 1990s and early 2000s) this would be a matter of seconds, leading to some incredibly low scoring reviews. I sometimes feel that a similar system might be required for games studies books; often you can go into a title knowing that it’s going to mention Rez, Proteus, and the Psycho Mantis fight from Metal Gear Solid. It’s just a matter of when rather than if. When I flicked through Brendan Keogh’s new book A Play of Bodies: How We Perceive Videogames (2018) and saw these titles mentioned again, I got a horrible feeling of déjà vu; however, the approach that Keogh takes to even the most ubiquitously discussed games is so refreshing that I quickly abandoned any preconceptions as to where the book would take me. read more

Book Review: Role-Playing Game Studies: Transmedia Foundations

Role-Playing Game Studies: Transmedia Foundations

Edited by Sebastian Deterding and José Zagal

Routledge, 2018. ISBN:9780815369202

Originally conceived during discussions amongst the Digital Games Research Association (DiGRA) Role-Playing Studies Special Interest Group, this impressive volume represents an essential collection of essays and perspectives for any scholar currently researching, or thinking about researching, Role Playing Games (RPGs). With contributors ranging from internationally renowned academics (e.g. Staffan Björk and Sarah Lynne Bowman) to games designers (Moyra Turkington) and experts in narrative design (Whitney Beltrán), this compendium presents a multifaceted and holistic approach to the consideration of the subject. read more

Book Review: Horror Video Games edited by Bernard Perron

Horror Video Games: Essays on the Fusion of Fear and Play

Edited by Bernard Perron

McFarland & Co, 2009. ISBN 978-0786441976

As a fan of horror video games, the rush of being low on ammo in Resident Evil 2 is something that academic texts usually don’t live up to. However, Bernard Perron’s edited collection Horror Video Games: Essays on the Fusion of Fear and Play (2009) is about as close as it gets. Perron, the author of Silent Hill: The Terror Engine (2012) and The World of Scary Video Games (2018) as well as the co-editor of The Video Game Theory Reader (2003) and The Video Game Theory Reader 2 (2009), weaves together both academic and industry voices into the first horror reader for Game Studies. We’re fortunate that the first, and as of this writing only, game in town is a real horrorshow. read more

« Older posts