In a recent session, members of the Games Research Network met up to play Gloom, a card game designed and created by Keith Baker and distributed by Atlas Games. Following the game, we put some questions to Keith, which he very kindly agreed to answer, and which we share here for your reading pleasure.
We began by asking Keith to describe the game.
Imagine a few people sitting around a table debating whose family has had things worse:
“I had to walk to school barefoot in the snow.”
“That’s nothing. I was cursed by the Queen and shunned by society.”