Games Research Network

Researching analogue and digital games

Event: ‘Ready Player One – Storytelling Simulations in VR’

VR Arts Lab 2:
‘Ready Player One – Storytelling Simulations in VR’

VR Arts and Future Artists will be holding its second Virtual Reality Development Lab in Manchester Metropolitan University’s The Shed (M1 5GD) on Friday November 17th, Saturday 18th, November and Sunday 19th November.

The event is running for 3 days (9am until 7pm daily) – lab participants are expected to attend all the days due to the nature of the group production work. read more

Book Review – A Composer’s Guide to Game Music

A Composer’s Guide to Game Music
Winifred Phillips
Cambridge, MA:
MIT Press, 2017
ISBN: 978026253449

There is no doubting the strength of Winfred’s Phillips’ credentials as a game composer, she is the creative mind behind the musical scores to a string of major titles that include Assassin’s Creed III, God of War, Total War Battles: Kingdom and Little Big Planet 2. If you are already familiar with these scores it will come as little surprise that a quite orchestral approach to composition forms the major backdrop for discussion within this exploration of music for computer games. read more

Interested in playing video games competitively?

In collaboration with MMU’s Gaming Society, we would like to invite all Manchester Met students to register their interest in developing esports at MMU.Esports or electronic sports is the umbrella term typically used to describe organised, competitive gaming played by professionals.We are seeking players who are enthusiastic about playing video games competitively to begin formalising structures of support for esports at a University-wide level. This includes access to equipment, administrative support, marketing, and invitations to a range of local and national competitions.The games selected for investment will reflect the passion and commitment of the players that MMU has to offer.Please come along to our first meeting =&0=& =&1=&.We will use this meeting to scope interest in esports at MMU as well as to discuss the role of the University’s Games Research Network (http://gamesresearchnetwork.org/about-2/) in supporting its development going forward.We look forward to seeing you there.For any immediate enquiries, please contact Dr. Tom Brock (t.brock@mmu.ac.uk) or Dr. Matthew Crossley (M.Crossley@mmu.ac.uk)”.

Book review – Hamlet on the Holodeck

Hamlet on the Holodeck:
The Future of Narrative in Cyberspace
(Updated Edition)
Janet H. Murray
Cambridge, MA: The MIT Press, 2017
ISBN: 9780262533485
 

Twenty years on from the publication of Janet H. Murray’s Hamlet on the Holodeck: The Future of Narrative in Cyberspace, The MIT Press have published an updated edition of the book originally published by The Free Press in 1997. That the book is deserving of such an update is not in question, its impact on those working on literature, narrative, technology, and games, was and remains significant (as is easily demonstrated by its ever- growing number of citations) and it well deserves its position as a landmark of literary criticism and digital culture. read more

Are Video Games a Waste of Time?

One of the members of the Games Research Network, Tom Brock, was recently interviewed by the BBC World Service for their flagship investigative program ‘The Inquiry.’ You can check it out here:

http://www.bbc.co.uk/programmes/w3csv1bv

Tom appears at about 17:30 in, where he extols the wonders of Dark Souls, compares video gamers to piano players, discusses the useful skills that are developed by gamers, and reveals the joys of “punishing himself with puzzles.” read more

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